A Hug

Somehow, the most abstract and intangible attachments you have to people still seem to remain dependent on (or at least effected by) physical experiences — from experiences as trivial as colocation to more substantial ones.

The single most painful way to be disconnected from someone you love is, I think, having never shared a hug with them and, for one reason or another, having no hope of ever doing so.

Silly-sounding, yet so resonant that I can’t dismiss it.

 
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Principles of Interaction Design

#0: Interaction design targets a baseline audience. Designers should understand the set of baseline skills and knowledge their target users are expected to have. The interface should be constructed accordingly. Designing an interface for... Continue →